Death knights, often abbreviated to DK, are melee fighters that wield dark magic and runeforged weapons.
The death knight is the first hero class of World of Warcraft, introduced in the Wrath of the Lich King expansion.
Each death knight begins at level 55 in a phased, instanced area known as Plaguelands: The Scarlet Enclave.
Death knights utilize enchanted rune weapons that enhance their abilities and are powerful foes on the battlefield.
Like warriors, they deal large amounts of physical damage and are capable of withstanding large amounts of damage to protect their allies.
Death knights spread infections and diseases among their enemies, and use dark magics to heal themselves in battle.
Born of the frozen north, death knights can command the frost in their veins to freeze the hearts and minds of their enemies, or even turn the ground beneath their feet to ice.
By their very nature, death knights are resistant to magic, and have a number of abilities for defending against its use.
Latest class updates
Benefitting from Impurity solved.
Knindza, Project Founder
Fixed taunting on targets that are immune to the grip effect.